In his role as Creative Director for External Studios at Penumbra, Gaurav Mathur synthesizes clinical input with art and design direction for external studio partners who are building Virtual Reality (VR) therapies for the REAL Immersive System (www.realsystem.com). In his previous Art Director position at the company, he was a founding member of the internal REAL studio and guided development of Happy Valley, Penumbra's first VR therapy game focused on stroke rehabilitation. He has worked on titles including the critically acclaimed Grim Fandango and Psychonauts, the bestseller Star Wars: Rogue Squadron, and the beloved Skylanders console games. Gaurav launched gamedevmap -- a curated living map and catalog of game development around the world -- seventeen years ago. He has been a judge and a mentor for the International Game Developers Association (IGDA) Game Developers Conference (GDC) Scholar program for over a decade, and served on the Excellence in Visual Art Jury for this year's Independent Games Festival (IGF).